Language
Rust
Total Length
1.5h
Part of Learning Track
Build on Solana + 1
What You’ll Learn
Writing a project to implement the logic of Bulls and Cows in Rust How to configure the project in Rust Playground, and run debugging
Random
Syllabus
Uint 0 - Course Intro
Introduction to the Guessing Game in Rust
Unit 1 - Implementing Bulls and Cows in Rust(1)
In this chapter, we will implement Bulls and Cows using native Rust.
Unit 2 - Implementing Bulls and Cows in Rust(2)
This chapter explains how to specifically use dependency libraries in the Rust language to implement functionalities for generating random numbers and capturing user input.
Unit 3 - Implementing Bulls and Cows in Rust(3)
In this chapter, we will process the user's input data and complete the logic for comparing it with the correct value.
Unit 4 - Interaction
This chapter will focus on learning how to run the program and experiencing the player interaction process.
Language
Rust
Total Length
1.5h
Part of Learning Track
Build on Solana + 1